Sunday July 30, 2006

Dungeons & Dragons Online

You would think that any game with the name Dungeons & Dragons on it would probably be an utter hit right? Well before you spend any money, you might want to think again.

It's disheartening that we walk away from DDO with such a negative impression. After all, the game showed promise, its foundation derived from a franchise that actually works on pen-and-paper, hoping that we would be mesmerized by its well-known universe full of kobolds, gold and +1 shields. But from the moment we generated our less-than-charismatic characters, something seemed to be missing, something magical and enthralling.