- Date:
- Wednesday, May 30, 2007
- Author:
- Mark Warner
- Editor:
- Brent Justice
- Google +1

BFGTech GeForce 8800 GTS OC2 640 MB
BFGTech has a new video card in the wild; the GeForce 8800 GTS OC2 640 MB. It's highly overclocked from the factory, but just how will that actually improve the gameplay experience? We're about to find out with some of today's most demanding games!
Test Setup
For our system platform setup we are using the Gigabyte GA-965P-DS3 with an Intel Core 2 Duo X6800 processor at 2.93 GHz and 2 GB of OCZ DDR2-800 RAM. We are evaluating the BFGTech GeForce 8800 GTS OC2 640 MB PCI-Express video card against the NVIDIA GeForce 8800 GTS 640 MB PCI-Express video card and the NVIDIA GeForce 8800 GTX 768 MB PCI-Express video card.

All three video cards were tested at their default frequencies, as you can see above. We also used the latest drivers officially available at the time of evaluation.
Game and Video Card Evaluation Setup
Please be aware we test our video cards a bit differently from what is the norm. We concentrate on examining the real-world gameplay that each video card provides. The Highest Playable section shows the best Image Quality delivered at a playable frame rate. We use a high performance system, with a very fast CPU in order to remove CPU bottlenecking.
Wherever possible, we try to force anti-aliasing (AA) and anisotropic texture filtering (AF) from the video cards' respective control panels. Our experience has shown that using control panel options, as opposed to in-game options, usually results in better image quality and less "texture crawling". Therefore, in this article, wherever you see us use AF or AA in the table, and the in-game configuration screenshot does not reflect those AA or AF settings, we are forcing that feature from the control panel.
In our graphs, we use some abbreviations to indicate the method of AA or AF being used.
TR MSAA = Transparency Multisampling Antialiasing – Indicates the use of NVIDIA’s Transparency Multisampling quality setting on GeForce 7 and 8 series video cards.
TR SSAA = Transparency Supersampling Antialiasing – Indicates the use of NVIDIA’s Transparency Supersampling quality setting on GeForce 7 and 8series video cards.
